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EYFS Subitising Loop Cards to 5 Learning Activity

EYFS Mathematics Subitising Loop Cards to 5

EYFS Mathematics Subitising Loop Cards to 5

This learning activity enables children to practise their subitising skills as well as helping them to understand the cardinal principle of number, i.e. the numeral indicates how many objects there are. The game could be played like dominoes; a card placed in the centre and children take it in turns to see if they can match one of their cards to form a loop.

Download our EYFS Development Matters Statement codes.

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What's included in the pack?
This pack includes:

  • EYFS Subitising Loop Cards to 5 in eleven different themes.
  • EYFS Subitising Loop Cards to 5 suggested questions.
  • EYFS Subitising Loop Cards to 5 observation sheet with suggested links to other areas of learning and development, and characteristics of effective learning.

Development Matters Statement Links

3 and 4 year olds
(M-1) Develop fast recognition of up to 3 objects, without having to count them individually (‘subitising’).
(M-3) Say one number for each item in order: 1,2,3,4,5.
(M-6) Link numerals and amounts: for example, showing the right number of objects to match the numeral, up to 5.

Children in Reception
(M-21) Count objects, actions and sounds.
(M-22) Subitise.
(M-23) Link the number symbol (numeral) with its cardinal number value.

Early Learning Goal
- Have a deep understanding of number to 10, including the composition of each number.
- Subitise (recognise quantities without counting) up to 5.
- Automatically recall (without reference to rhymes, counting or other aids) number bonds up to 5 (including subtraction facts) and some number bonds to 10, including double facts.

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